Exodus: A Deep Dive for the Dedicated Sci-Fi Aficionado.

For a particular breed of science-fiction fan, the unveiling of Exodus stood as the biggest moment from a prestigious gaming awards ceremony. Interestingly, those very fans might not have grasped its full importance during the initial showcase.

Exodus, the first project from a new studio populated with ex- talent from a renowned RPG developer, was originally announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a spectacle-filled trailer. Before this presentation, the studio's leadership discussed some of the grounded scientific ideas that form the foundation for the game's universe: time dilation, genetic alteration, and interstellar colonization. These are all suitably heady ideas, which are particularly tough to convey in a brief, cinematic trailer.

“I would have preferred some of those innovative and new ideas were shown in the trailer. All I saw was ‘generic man in space,’” wrote one viewer. Another responded, “All I got was ‘we have a well-known space opera RPG at home.’” Feedback in online forums were correspondingly varied.

The trailer's approach clearly makes sense from a commercial perspective. When trying to stand out during a lengthy onslaught of game announcements, what is more marketable: Scientists debating the finer points of relativity? Or giant robots exploding while additional war machines fire energy beams from their visors? However, in prioritizing visual bombast, the developers failed to include the subtler details that make Exodus one of the more intriguing scientifically rigorous games on the horizon. Let's delve deeper.


The Question of Humanity

Does Exodus include aliens? Perhaps. It depends. Recall that scene near the beginning of the trailer, showing a being with ashen skin and metal components integrated into their flesh. That was surely an alien, right? Ultimately hinges on your interpretation regarding one of the game's core existential inquiries: If you applied gradual replacement philosophy to the human biology, is what results still a human being?

“We want the Celestials... for a player not intending to dedicate large amounts of time into studying the backstory, to still comprehend the fundamental idea that they're advanced humans, see that they’re an antagonist you have to face... But also, ultimately, make sure it's engaging and that they're impressive and that they function effectively to encounter,” explained the studio's lead executive.

Grasping how these non-human beings aren't strictly aliens requires wrestling with immense expanses of both space and history. Time dilation — the Einsteinian theory that time moves slower for rapidly traveling objects — is an key core tenet of Exodus’ fictional framework. Here are the essentials: Humanity evacuates a dying Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those early arrivals heavily modified their genetic sequences and assumed the “Celestial” title.

“There’s different levels of evolution. The people who reached the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see baseline humans as essentially unevolved, lesser, not really suitable for the dominant positions of society,” stated the game's story head.

Exodus is set approximately 40,000 years in the future. Reflect on that timeframe — that's effectively all of recorded human history multiplied ten times over. Now contemplate what humans would become if they spent ten entire human histories mastering the boundaries of biotech. You would never identify the end product as human. You might very well believe you're observing an alien. The most fearsome strain of Celestial, known as the Mara-Yama, can take multiple forms. Some possess fangs and appendages and stand towering tall. Others are covered in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a collection of organs attached to a head.


A Universe of Ideas

Among the explosions, energy weapons, and combat creatures, you might have noticed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, uses a chrome machine that produces a etherial glow. A spaceship accelerates into a portal and disappears at near-light speed. This all seems beyond human comprehension, the kind of tech attributed to a Type 3 civilization. Yet, these are further examples of wonders that look alien but are ultimately derived in our species' own journey.

Beyond the core development team, the Exodus universe is being expanded by what the narrative lead called a duo of “renowned authors.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Bringing such established science-fiction talent into the project years before the game's release has enabled the studio to develop a layered fictional universe as a backdrop for the game.

“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all meshed... With someone of that caliber, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.

One key scene shows Jun seemingly mold the ground beneath him, forming stone into a temporary bridge. This material, called livestone, is controlled by mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were allowed certain technologies by the Celestials. Since Jun exhibits this ability, one might wonder about his status.

“Jun's not specifically a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “key part of the game.”

The sheer scale of the Exodus setting — both in distance and temporal scope — means there is plenty of room for diverse stories to be told, pulling from the same core lore without risking overlap.


Tales of Time and Loss

Although Exodus has been on the radar for a couple of years and is still distant, several stories have already told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials totally alien to her experience. An episode of a streaming show tells a heartbreaking story about a father searching for his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has experienced decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a human stronghold. A consuming plague known as “the Rot” has begun destroying everything, including critical life support systems, and Jun must use his unique powers to {find a solution|stop

David Nash
David Nash

Lena is a passionate surfer and travel writer who documents her global expeditions to uncover hidden surf spots and coastal cultures.